Intel(R) Metrics Framework Getting Started Guide
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View ArticleAR Jewellery Develops a New Shopping Paradigm for Tablets
With augmented reality (AR) reaching smartphones, tablets, wearables (such as Google Glass*), and other platforms, the market is ripe for an AR development explosion across every conceivable...
View ArticleAsking the Right Questions Improves Product Development
Intel UX Team Adds Heuristic Analysis to Expanding ToolkitBy Garret RomaineDownload PDFUser experience (UX) experts agree that there is no substitute for direct observation of test subjects as they...
View ArticleDeveloping 3D Games for Windows* 8 with C++ and Microsoft DirectX*
Download PDFBy Bruno SonninoGame development is a perennial hot topic: everybody loves to play games, and they are the top sellers on every list. But when you talk about developing a good game,...
View ArticleBeetRoot Software Releases Pulse Tone Generator App for Ultrabook™ 2-in-1...
Musicians can now reach for their convertible devices to get high frequency tone generation.Developer BeetRoot Software has announced that its Pulse Tone Generator app is now available for 2-in-1...
View ArticleSensiGator Charts New Course for Bing* Maps on Windows* 8 Tablets
Download PDFBy Geoff ArnoldTilting tablets have replaced spinning globes as a way to learn geography. SensiGator, the Education category winner of the Intel® App Innovation Contest (AIC 2013), is...
View ArticleIntel® VTune™ Amplifier: requirements for profiling .NET and Windows Store...
This article lists requirements, limitations and tricks about profiling .NET and Windows Store applications using Intel® VTune™ Amplifier. This is a compilation of issues and limitations described in...
View ArticleForward Clustered Shading
This sample demonstrates Forward Clustered Shading, a recently proposed light culling method that allows the convenience of forward rendering, requires a single geometry pass, and efficiently handles...
View ArticleIntel® System Studio 2015 Support Matrix
Please email intelsystemstudio@intel.com if you would like additional support for a particular Intel® System Studio 2015 component.Intel® C++ CompilerHost OS: Linux*Target OS: Yocto Project* 1.2...
View ArticleMiracast*/Intel® WiDi Update: Dual Screen Apps
Download PDFThe near-future ISV opportunities for Miracast continue to expand. What is really exciting are the ways ISVs are creating innovative dual-screen user experiences beyond simple monitor...
View ArticleForward Clustered Shading
This sample demonstrates Forward Clustered Shading, a recently proposed light culling method that allows the convenience of forward rendering, requires a single geometry pass, and efficiently handles...
View ArticleIntel® Advisor XE 2015 Release Notes
This page provides the current Release Notes for the Intel® Advisor XE 2015 for Linux* and Windows* products. Intel® Advisor XE 2015for Windows*Intel® Advisor XE 2015for Linux What's...
View ArticleGame Design Methodologies for 2 in 1 Devices
Download PDFIntroductionLaptops and tablets are wildly popular within different groups and demographics, mostly because they deliver specialized experiences to their users. The 2 in 1 has evolved from...
View ArticleProfiling OpenCL™ Applications with System Analyzer and Platform Analyzer
Download DocumentIntroductionIntel® SDK for OpenCL™ Applications is a powerful software environment for OpenCL™ application development. System Analyzer and Platform Analyzer enable you to profile...
View ArticleRover – A LEGO* Self-Driving Car
Download PDFBy Martin Wojtczyk and Devy Tan-Wojtczyk1. INTRODUCTIONThis article gives a brief overview of Rover, then focuses on our implementation of the human-robot interface utilizing the Intel®...
View ArticleFluid Simulation for Video Games (part 18)
By Dr. Michael J. GourlayDownloadsFluid Simulation for Video Games (part 18) [PDF 991KB]MigIntelFluidDemo18.zip [ZIP 6.9MB]Fluid Surface Extraction and RenderingLiquids are fluids that have a free...
View ArticleUsing Touch Gestures to Influence Physics Parameters in Unity* 3D with...
Download PDFBy Lynn ThompsonWhen developing games and simulations, you may want your users to be able to influence assets that are active in a physics simulation. In this article, you learn how to...
View ArticleTrine* 2: Adapting to Multiple Input Methods on Intel®-powered 2 in 1s
Download PDFAbstractTrine* 2 from Frozenbyte, Inc. struggled with optimal playability on Intel® processor-based touchscreens and 2 in 1s running Windows* 8. Supporting varied play styles and local...
View ArticleUsing OpenCL™ 2.0 Work-group Functions
Download PDFAmong new OpenCL 2.0 features, several new and useful built-ins were introduced, called “work-group functions”. These built-ins provide popular parallel primitives that operate at the...
View ArticleGeneral Matrix Multiply Sample
Download for WindowsDownload for LinuxDownload DocumentationDescriptionGeneral Matrix Multiply (GEMM) sample demonstrates how to efficiently utilize an OpenCL™ device to perform general matrix multiply...
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